//==============================================================================
// Hypaspist_anim.txt
//==============================================================================
define Sword
{
   SetSelector
   {      
     set hotspot
     {
        version
        {
     
			Visual attachments g sword kkopis
        }
     }
  }
}

//==============================================================================

define shield
{
   SetSelector
   {      
     set hotspot
     {
        version
        {
     
			visual aspis big
			 replacetexture infantry g hoplite head bronze/sun shield
        }
     }
  }
}

//==============================================================================
define Head
{
SetSelector
   { 
      Techlogic none/Champion Infantry
      set hotspot
      {
         version
         {
         Visual Infantry G Phrygian Head Bronze
         }
      }
      set hotspot
      {
         version
         {
         Visual Infantry G Phrygian Head Iron
         }
      }
   }
}

//==============================================================================
define cape
{
   SetSelector none 
   {
      variationlogic
      set hotspot
      {
         version
         {
			Visual Infantry G Hypaspist cape 
			 replacetexture infantry g hoplite head iron/cavalry n heavy cavalry cape
       
         }
      }
   }
}

//==============================================================================
anim Idle
{
   SetSelector
   {
      TechLogic none/champion infantry
	   set hotspot
	   {
	      version
	      {
				Visual Infantry N Bondi_IdleA
				ReplaceTexture Infantry G Hoplite Standard/infantry g footcomp bronze
				connect RightHand Sword hotspot
				connect LeftForearm Shield hotspot
				Connect TopOfHead Head hotspot
				Connect TopOfHead crest hotspot
				Connect backchest cape hotspot
	      }
	   }
	   set hotspot
	   {
	      version
	      {
				Visual Infantry N Bondi_IdleA
				ReplaceTexture Infantry G Hoplite Standard/infantry g footcomp standard
				connect RightHand Sword hotspot
				connect LeftForearm Shield hotspot
				Connect TopOfHead Head hotspot
				Connect TopOfHead crest hotspot
				Connect backchest cape hotspot
	      }
	   }
   }
}

//==============================================================================
anim Walk
{
   SetSelector
   {
      TechLogic none/champion infantry
     set hotspot
      {
         version
         {
				Visual Infantry G Hypaspist_WalkA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag FootstepLeft 0.00 true   
                  tag FootstepRight 0.40 true   
//-- end auto generated section
				connect RightHand Sword hotspot
				connect LeftForearm shield hotspot
				Connect TopOfHead Head hotspot
				Connect TopOfHead crest hotspot
				Connect FRONTABDOMEN heroglow hotspot
				ReplaceTexture infantry g hypaspist standard/infantry g footcomp bronze
ReplaceTexture Infantry G Hypaspist Cape/cavalry n heavy cavalry cape
      		   }
	      }
     set hotspot
      {
         version
         {
				Visual Infantry G Hypaspist_WalkA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag FootstepLeft 0.00 true   
                  tag FootstepRight 0.40 true   
//-- end auto generated section
				connect RightHand Sword hotspot
				connect LeftForearm shield hotspot
				Connect TopOfHead Head hotspot
				Connect TopOfHead crest hotspot
				Connect FRONTABDOMEN heroglow hotspot
				ReplaceTexture infantry g hypaspist standard/infantry g footcomp standard
ReplaceTexture Infantry G Hypaspist Cape/cavalry n heavy cavalry cape
      		   }
	      }
       }
}

//==============================================================================
anim Attack
{
   SetSelector
   {
      TechLogic none/champion infantry
      set hotspot
      {
         version
         {
				Visual Infantry G Hypaspist_AttackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag Attack 0.30 true   
                  tag GenericSound 0.40 true   
//-- end auto generated section
				Connect TopOfHead Head hotspot
				Connect TopOfHead crest hotspot
				connect RightHand sword hotspot
				connect LeftForearm shield hotspot
				Connect FRONTABDOMEN heroglow hotspot
				ReplaceTexture infantry g hypaspist standard/infantry g footcomp bronze
ReplaceTexture Infantry G Hypaspist Cape/cavalry n heavy cavalry cape
         }
			version
         {
				Visual Infantry G Hypaspist_AttackB
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag Attack 0.51 true   
                  tag GenericSound 0.40 true   
//-- end auto generated section
				Connect TopOfHead Head hotspot
				Connect TopOfHead crest hotspot
				connect RightHand Sword hotspot
				connect LeftForearm shield hotspot
				Connect FRONTABDOMEN heroglow hotspot
				ReplaceTexture infantry g hypaspist standard/infantry g footcomp bronze
ReplaceTexture Infantry G Hypaspist Cape/cavalry n heavy cavalry cape
     		    }
	      }
      set hotspot
      {
         version
         {
				Visual Infantry G Hypaspist_AttackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag Attack 0.30 true   
                  tag GenericSound 0.40 true   
//-- end auto generated section
				Connect TopOfHead Head hotspot
				Connect TopOfHead crest hotspot
				connect RightHand sword hotspot
				connect LeftForearm shield hotspot
				Connect FRONTABDOMEN heroglow hotspot
				ReplaceTexture infantry g hypaspist standard/infantry g footcomp standard
ReplaceTexture Infantry G Hypaspist Cape/cavalry n heavy cavalry cape
         }
			version
         {
				Visual Infantry G Hypaspist_AttackB
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag Attack 0.51 true   
                  tag GenericSound 0.40 true   
//-- end auto generated section
				Connect TopOfHead Head hotspot
				Connect TopOfHead crest hotspot
				connect RightHand Sword hotspot
				connect LeftForearm shield hotspot
				Connect FRONTABDOMEN heroglow hotspot
				ReplaceTexture infantry g hypaspist standard/infantry g footcomp standard
ReplaceTexture Infantry G Hypaspist Cape/cavalry n heavy cavalry cape
     		    }
	      }
        }
}

//==============================================================================
anim Death
{
   SetSelector
   {
      TechLogic none/champion infantry
     set hotspot
      {
         version
         {
				Visual Infantry G Hypaspist_DeathA
				connect RightHand Sword hotspot
				connect LeftForearm shield hotspot
				Connect TopOfHead Head hotspot
				Connect TopOfHead crest hotspot
				Connect FRONTABDOMEN heroglow hotspot
                                                          ReplaceTexture Infantry G Hypaspist Cape/cavalry n heavy cavalry cape
				ReplaceTexture infantry g hypaspist standard/infantry g footcomp bronze
         }
      }
     set hotspot
      {
         version
         {
				Visual Infantry G Hypaspist_DeathA
				connect RightHand Sword hotspot
				connect LeftForearm shield hotspot
				Connect TopOfHead Head hotspot
				Connect TopOfHead crest hotspot
				Connect FRONTABDOMEN heroglow hotspot
                                                          ReplaceTexture Infantry G Hypaspist Cape/cavalry n heavy cavalry cape
				ReplaceTexture infantry g hypaspist standard/infantry g footcomp standard
         }
      }
   }
}


//==============================================================================
anim Bored
{
   SetSelector
   {
      TechLogic none/champion infantry
      	   set hotspot
	   {
	      version
	      {
				Visual Infantry N Bondi_boredA
				connect RightHand Sword hotspot
				connect LeftForearm shield hotspot
				Connect TopOfHead Head hotspot
				Connect TopOfHead crest hotspot
				Connect backchest cape hotspot
				ReplaceTexture infantry g hoplite standard/infantry g footcomp bronze
	      }
	   }
      	   set hotspot
	   {
	      version
	      {
				Visual Infantry N Bondi_boredA
				connect RightHand Sword hotspot
				connect LeftForearm shield hotspot
				Connect TopOfHead Head hotspot
				Connect TopOfHead crest hotspot
				Connect backchest cape hotspot
				ReplaceTexture infantry g hoplite standard/infantry g footcomp standard
	      }
	   }
	   }
}

//==============================================================================
anim Flail
{
   SetSelector
   {
      TechLogic none/champion infantry
     set hotspot
      {
         version
         {
				Visual Infantry G Hypaspist_FlailA
				connect RightHand Sword hotspot
				connect LeftForearm shield hotspot
				Connect TopOfHead Head hotspot
				Connect TopOfHead crest hotspot
				Connect FRONTABDOMEN heroglow hotspot
				ReplaceTexture infantry g hypaspist standard/infantry g footcomp bronze
ReplaceTexture Infantry G Hypaspist Cape/cavalry n heavy cavalry cape
         }
      }
     set hotspot
      {
         version
         {
				Visual Infantry G Hypaspist_FlailA
				connect RightHand Sword hotspot
				connect LeftForearm shield hotspot
				Connect TopOfHead Head hotspot
				Connect TopOfHead crest hotspot
				Connect FRONTABDOMEN heroglow hotspot
				ReplaceTexture infantry g hypaspist standard/infantry g footcomp standard
ReplaceTexture Infantry G Hypaspist Cape/cavalry n heavy cavalry cape
         }
      }
   }
}


